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Polling hits an endpoint on a timer and wastes requests when nothing changed; streaming pushes an event the moment it happens and keeps one connection open.

Head-to-head · Last verified 2026-04-11

Streaming vs Polling

Push on change vs pull on interval.

Polling hits an endpoint on a timer and wastes requests when nothing changed; streaming pushes an event the moment it happens and keeps one connection open.

Polling is simple to implement and tolerant of flaky networks, but it is inefficient. Ninety percent of polls return nothing new. The shorter the interval, the worse the ratio.

Streaming — Server-Sent Events over HTTP/1.1, WebSocket for bidirectional traffic — keeps a single connection open and pushes updates on change. AGNT's MCP server at /mcp/sse uses SSE so tool responses stream the instant the agent produces them, and webhooks push booking events the instant state transitions.

AxisStreaming (SSE)Polling
LatencySub-secondUp to the interval
Requests per change1N (most are empty)
Connection modelLong-livedShort-lived
Client complexityEventSource / WebSocketsetTimeout
Firewall friendlinessHigh (HTTP/1.1 SSE)High

Use streaming when

  • Latency matters.
  • You care about minimising wasted requests.
  • You are consuming an MCP server.

Use polling when

  • You are doing a batch sync on a schedule.
  • The source does not support push.
VerdictStreaming wins everywhere latency matters. Polling is only the right answer for batch sync.

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FAQ

Streaming (SSE) vs Polling FAQ.

Common questions about choosing between Streaming (SSE) and Polling.

Polling hits an endpoint on a timer and wastes requests when nothing changed; streaming pushes an event the moment it happens and keeps one connection open.

People also ask.

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